You'll also be able to choose how many vestiges (checkpoints) you wish to have. These will include a "hardcore" mode that sees you start from scratch if you die, as well as item and enemy randomizers to up the ante as you journey through Axiom and Umbral. Once implemented, this will allow players to fully customize their New Game Plus playthroughs using a range of modifiers. In a Steam post outlining its ongoing plans for Lords of the Fallen, Hexworks explains that it's started work on what it calls the "NG+ modifier system". Now Lords of the Fallen developer Hexworks is doing one better, taking the challenge run concept and officially incorporating it into its newly launched Soulslike. These challenges have provided endless entertainment for players and spectators alike. We've seen players complete the entire game without levelling up and beat every single boss without taking a single hit. Since Elden Ring's launch, fans have been coming up with different ways to make The Lands Between an even more brutal place.
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